Author Topic: Script Changelog [UPDATED]  (Read 685 times)

Weponz

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Script Changelog [UPDATED]
« on: June 05, 2019, 05:23:36 AM »
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Changelog(v1.0):
- Map System Added: Over 1300 objects make up the apocalyptic map of San Fierro ranging from burned cars, long grass, rubble, and more.
- Sniper Point System Added: The map is filled with sniper & rooftop attack points making certain areas defendable with help from other players.
- Ladder Point System Added: The map is filled with over 31 ladder points to allow player to access to a large amount of rooftops etc.
- Weapon Point System Added: There are special weapon points found in ammunation interiors and a few other outside locations.
- Health Point System Added: The hospital contains a special Painkillers point, where you can be certain to find painkillers to increase health.
- Gas Point System Added: Each service station on the map includes a Gas Point to allow players to fill up their gas cans to refuel vehicles.
- Water Point System Added: The map contains 9 Water Points to allow players to fill up Empty Water Bottles that can be used for health/thirst.
- Interior System Added: There are 5 global interiors to find and explore throughout the map, including ammunations, club, radio station, & more.
- Vehicle System Added: There are 21 vehicles that can be found and used throughout the map which require fuel and/or repair before use.
- Item System Added: Items can be found all over the map and stay with you if you quit, but you will lose them if you die. (VIPs items save)
- Inventory System Added: When items are collected, they are stored in the players inventory so they can be used at anytime.
- Backpack System Added: Backpacks can be found, including a Small Backpack(6 slots + 20 weight) & Large Backpack(8 slots + 30 weight)
- Survey System Added: Up to 24 towers can be discovered so players can survey the area. Once an area is surveyed the map is revealed.
- Dead Body System Added: Once players & zombies die, their dead bodies can be searched by players allowing them to take any items.
- Hunger/Thirst/Tired System Added: Hunger, Thirst & Tired levels must be topped up by drinking and eating or sitting/laying down.
- User System Added: Players can register accounts which save all their statistics like: kills, deaths, zombie kills, discovered towers and more.
- Admin/Helper System Added: The server contains an admin & helper system allowing staff members to moderate the server and help players.
- VIP System Added: When players donate, they gain special features including: armour on spawn, VIP bag, full weapon skills and more.
- Post System Added: Posts can be discovered all over the map allowing players to claim and use them. Each post contains storage and keys.
- Zombie System Added: The map is infested with zombies who detect and attack players. Beware, as loud noises like gunshots attract them.

Weponz

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Re: Script Changelog [UPDATED]
« Reply #1 on: June 05, 2019, 05:24:50 AM »
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Changelog(v1.1):
- Fixed the toolbox bug not working when next to vehicles.
- Fixed the weapon drop bug dropping weapons at the killers position.
- Fixed some bugs in the admin commands.
- Increased website textdraw to completely cover money textdraw.
- Changed the report command from a dialog to a full command to make it easier.
- Increased /unstuck distance to work when it wasn't working before.
- Prevented the ability to hold more than 1000 of the same item(especially ammo).
- Fixed the /pack bug overloading your inventory by changing /pack to /drop.
- Added a /staff command so players can see online helpers/admins.
- Upgraded /spec command to show the stats and inventory of the player being spectated.
- Created a /duty command for staff members to prevent death when helping other players.
- Added a /hmute command for staff members to mute players abusing help chat.
- Added a reason parameter to the jail command.
- Added /respawnitems, /disarm and /emptyinv commands for staff members.

Weponz

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Re: Script Changelog [UPDATED]
« Reply #2 on: June 05, 2019, 05:25:25 AM »
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Changelog(v1.2):
- The script is no longer in BETA and is now STABLE.
- Added a /r command to quickly reply to private messages.
- Added banning/kicking admin names to ban/kick commands.
- Changed parts to show yellow for connects and orange for disconnects.
- Fixed some minor bugs in the animation commands.
- Made more of a chance of Snacks spawning.
- Changed post storage to save items for the next claimer to loot.
- Fixed the zombies disconnecting bug.
- Added a /getip and /getweapons command for admins.
- Added a /vips command so players can see online VIPs.
- Added a /lock command so players can lock/unlock vehicles.
- Added a /givebag and /giveitem command for admins to replenish lost items/weapons.
- Added a /givehealth and /givearmour command for admins to replenish lost health/armour.
- Added more zombie spawn points and changed the others for more of a chance to encounter zombies.

Weponz

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Re: Script Changelog [UPDATED]
« Reply #3 on: June 05, 2019, 05:26:03 AM »
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Changelog(v1.3):
- Added a /gchat command for players to turn on/off global chat.
- Added a /gmute command for staff members to mute players abusing global chat.
- Changed /duty skin to a new skin id with STAFF on the back of their shirt.
- Added a /goback command for staff members to go back to their last position after using /goto.
- Added a /offlineban command for admins to ban offline members.
- Zombies are now more attracted to shouting players when they use /s.
- New rule has been added to /rules about asking staff for items/weapons and reviews on appeals/applications.
- Added a /ignorepms command for players to ignore private messages.
- Shortened the /getweapons command to /getweps to make it easier for admins to check players weapons.
- Made it so players survey timers stop when they die while surveying an area to prevent it bugging.
- Added a /tele command for admins to teleport to certain locations around the map.
- Made it so helpers can use /emptyinv to help players with bugged inventories.
- Fixed the bug showing the action dialog when you click on an Empty Slot.
- Added a /myloc command for players to find out their current location.
- Fixed the bug where VIPs were not spawning with 100% armour.
- Fixed a small bug in the statistics textdraw.
- Changed the banning commands to ban IPs to prevent ban evade.
- Changed /unban to be usable by admins instead of just head admins.
- Added a new fully functional anti-cheat covering most common hacks which now bans hackers.

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Re: Script Changelog [UPDATED]
« Reply #4 on: June 05, 2019, 05:26:25 AM »
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Changelog(v1.4):
- Fixed some major bugs in the anti-cheat system. (EMERGENCY UPDATE)
- Players who quit inside posts/houses will now relog at a random location.
- Changed the /setlevel command to work for offline players.
- Made it so you can only lock one vehicle at a time.
- Fixed the house storage bug.
- Fixed the /duty skin bug.

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Re: Script Changelog [UPDATED]
« Reply #5 on: June 05, 2019, 05:26:53 AM »
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Changelog(v1.5):
- Small revamp including: changes/deletions/additions & bug fixes. (PRE-UPDATE)
- Made it so zombies are now attracted to jumping sounds.
- Added some extra parameters to the muting commands.
- Objects now load before spawn to prevent falling through objects.
- Restructured the whole command system for both staff & players.
- Made a /clearchat, /warn and /data commands for staff members.
- Changed /climb, /survey and some /enter and /exit commands to push button.

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Re: Script Changelog [UPDATED]
« Reply #6 on: June 05, 2019, 05:27:35 AM »
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Changelog(v1.6):
- Major update including new features/commands, revamps, additions, changes, security upgrades and bug fixes. (MAJOR UPDATE)
- Updated the map: Mt. Chiliad Base > San Fierro Hospital > San Fierro Bank > Minor Map Additions. (Now over 1500 map objects)
- Changed the background for class selection to Cranberry Station.
- Upgraded Zombie System with better spawning, movement, thinking and behaviour: Normal Zombie > Sprinter Zombie > Boomer Zombie
- Upgraded Post System: You now have to defend your post with x3 Wood every 24 hours to keep it and Keys are now Passwords.
- Added some NEW Items for claiming/defending posts including: Wood(to claim posts) + Hammer(to claim posts)
- Added some NEW Skins bringing the count from 17 skins to now 84 skins. Also added an army skin restricted to players with 100+ score.
- Added a NEW Economy/Money System: Exchange bullets at the bank for 'blanks' and use them to pay for items & services. (Also /pay)
- Added a NEW Character System: Find 7 non-playing characters like Vendors, a Doctor, Mechanics and more to buy items/services from.
- Added a NEW Trunk System: Cars with trunks now have inventory systems with 10 slots and 100 pound weight limits. (Using /trunk or /tr)
- Added a NEW Weapon Holster System automatically attaching unused weapons to the players body.
- Added a NEW Killing Spree System for players who make consecutive kills without dying.
- Added a NEW Animation for drinking and many other animations for various actions.
- Added a NEW Textdraw under the Site Textdraw for hunger/thirst & fatigue stats + updated bottom Stats Textdraw.
- Added a NEW Water Point & Gas Point at Mt. Chiliad Base for players to refill water bottles and gas cans. (Now 10 Water Points & 5 Gas Points)
- Made a /faq command for frequently asked questions to help new players on the server.
- Made a /tutorial command so players can undergo the tutorial the next time they spawn.
- Made a /pit command for admins to punish players by sending them to a secret holding pit for a period of time, which they must finish.
- Made a /setname command so players names can be changed on their accounts. (ONLY THE OWNER CAN SET A PLAYERS NAME)
- Made it so thirst/hunger and tiredness levels decrease 5 seconds slower making 100 percent last a fair bit longer.
- Made it so you automatically respawn with the same skin. You now have to use /changeskin to select another skin.
- Made it so you can hold more than x1 bottle of Painkillers at a time. Used for 100% health.
- Made it so all players now have full weapon skills for every weapon excluding: Sawn-Off & Uzi.
- Made it so the Anti-Cheat and Staff Members can ban players for a maximum of 30 days.
- Revamped the VIP System (Now: VIP Bag (Saves) + Don't Lose Items/Weapons/Fuel + Wield Double Sawn-Off's/Uzi's + Spawn With Armour)
- Revamped the Area Checking System to be more precise. Players AND zombies may only roam in San Fierro, Flint County or Whetstone.

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Re: Script Changelog [UPDATED]
« Reply #7 on: June 05, 2019, 05:28:06 AM »
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Changelog(v1.7):
- Small bug fixes, major security update and much needed patches. (PATCH UPDATE)
- Major server security update resulting in all levels/bans stripped. (REBUILDING STAFF FROM SCRATCH)
- Added a much need Q&A to /faq so players can learn how to get blanks/money.
- Added a map icon at the Bank so players can easily find Bob. (Dollar Sign Icon)
- Added blanks($ BLA) statistics to the /stats command so you can see other players blanks.
- Fixed the Character System bug where characters would move position or disappear altogether.
- Created a Server Base Reloading System which creates more random items and frequent zombie hoards.
- Boomer Zombies now have C4 attached to their heads so all 3 Zombie Species can be identified upon sight.
- Made it so M16A4's and Model 70's are rare and can only be found at gun points or purchased from vendors.
- Halved the price of Wood and ajusted all Vendor prices to be more realistic with the server economy.
- Replaced Snacks with Burgers and Tacos which now doubles the chance of finding food to eat when hungry.
- Made a /resetpass command so the owner can reset players passwords. (MUST APPLY VIA FORUM)

Weponz

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Re: Script Changelog [UPDATED]
« Reply #8 on: June 05, 2019, 05:28:32 AM »
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Changelog(v1.7.1):
- Emergency bug fixes and minor patches/additions. (EMERGENCY UPDATE)
- Victims are now notified when they are being bitten by zombies.
- Created chat bubbles for local chat and shouting.
- Zombies now roam for longer and detect victims for longer.
- Removed C4 from Boomers faces and created better spawning.

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Re: Script Changelog [UPDATED]
« Reply #9 on: June 05, 2019, 05:28:55 AM »
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Changelog(v1.7.2):
- Minor efficency upgrade and minor changes/additions. (SEMI-FINAL PATCH UPDATE)
- Fixed the post storage system bug to work with last fix. (ALL STORAGE RESET)
- Implemented changes to staffing system.

Weponz

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Re: Script Changelog [UPDATED]
« Reply #10 on: June 05, 2019, 05:29:22 AM »
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Changelog(v1.7.3):
- Minor revamp including GUI changes and additions/changes. (FINAL PATCH UPDATE)
- Made changes to the stats bar and blanks are now shown by default. (Money Bar)
- Increased the draw distance of name tags from 10 meters to 25 meters.
- Changed how zombies roam to create hordes of zombies everywhere.
- Made it so you paradrop when you spawn a new life to prevent spawn killing.

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Re: Script Changelog [UPDATED]
« Reply #11 on: June 05, 2019, 05:29:48 AM »
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Changelog(v1.8):
- Major update including bug fixes along with massive additions & changes.
- Added NEW Characters including: Pat the Pilot + Paul the Pilot + Sam the Soldier.
- Added NEW Fast Travel System with Pat and Paul the Pilot's offering Paradrops to locations around the map.
- Changed the post defense timeframe from (24) to (48) hours due to popular player demand.
- Changed max vehicle inventory weight from (100) to (200) to make it more realistic.
- Upgraded the tutorial system to be taught by Sam the Soldier at Mt. Chiliad Base.
- Changed the class selection background to overlooking Mt. Chiliad on the Radio Station's roof.

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Re: Script Changelog [UPDATED]
« Reply #12 on: June 05, 2019, 05:30:28 AM »
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Changelog(v1.9):
- Final version update including bug fixes, changes, and additions.
- Converted SQLite database to a MySQL database for website integration.
- Increased the draw distance for players nametags from 5 to 25 metres.
- Upgraded the Zombie System with better roaming to increasing zombie activity.
- Upgraded the Anti-Cheat System and added Anti-Fake Kills + Anti-Aimbot.
- Upgraded the Staff System with NEW Notifications, Commands, & Features.
- Updated stats textraw with more information and created better stats configuration.
- Added NEW Bandit System turning your status from Survivor (White) to Bandit (Orange) when you murder.
- Added NEW Unsafe Spawning Check System so players don't spawn next to other players or zombies.

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Re: Script Changelog [UPDATED]
« Reply #13 on: June 05, 2019, 05:30:56 AM »
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Changelog(v2.0):
- Major GUI changes including sprite-based texdraws for Hunger, Thirst & Fatigue + Site/Version texdraws.
- Major bug fixes to Post System passwords not working and other minor fixes and changes.

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Re: Script Changelog [UPDATED]
« Reply #14 on: June 05, 2019, 05:31:22 AM »
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Changelog(v2.1):
- Upgraded the Zombie System with more spawn locations + new movement algorithm + increased numbers.
- Made it so food and water only give you small amounts of health making painkillers usable.
- Upgraded the Staff System with new spectating system and new/upgraded commands.
- Implemented brand new highly complex Anticheat System developed by assistant developer Threshold.