Author Topic: Script Changelog [UPDATED]  (Read 967 times)

Weponz

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Re: Script Changelog [UPDATED]
« Reply #15 on: June 05, 2019, 05:31:47 AM »
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Changelog(v2.2):
- Added Army and SWAT skins for Regular Players with 100+ score.
- Minor bug fixes and changes including additions.

Weponz

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Re: Script Changelog [UPDATED]
« Reply #16 on: June 05, 2019, 05:32:11 AM »
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Changelog(v2.3):
- Minor bug fixes including patches in Anticheat System and Playable Area Detection.
- Update to Zombie System adding closest victim detection making zombies more unpredictable.
- Added NEW Roleplay commands including: /do /me & /b for roleplayers to use ingame.
- Changes to Eating/Drinking when not needed + players can now only hold a max of x5 Pankillers.
- Alive Time added to Player Statistics showing the amount of minutes the players has survived.

Weponz

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Re: Script Changelog [UPDATED]
« Reply #17 on: June 05, 2019, 05:32:36 AM »
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Changelog(v2.4):
- Added a mapped Safe Zone in Doherty for Survivors to be safe from Zombies/Bandits whom are shot dead upon entry.
- Added a Clan System so players can create and join clans with clan chat. Leaders can invite and kick members.
- Added x3 NEW vehicles at the Safe Zone including: x1 Sparrow & x2 Quads (NEW VEHICLES)

Weponz

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Re: Script Changelog [UPDATED]
« Reply #18 on: June 05, 2019, 05:32:58 AM »
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Changelog(v2.5):
- Mid-version optimization of script complete reducing the load on the server and players.
- Added a /forgive command so Survivors can forgive other Bandits for their crimes.
- Melee weapons now give a lot more damage and swords now instantly kill.
- Fixed the zombie dead body bug and alive time showing IRL time rather than ingame time.

Weponz

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Re: Script Changelog [UPDATED]
« Reply #19 on: June 05, 2019, 05:33:38 AM »
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Changelog(v2.6):
- Massive overhaul of script increasing efficency and reducing lag on players. Also major changes in GUI/functions.
- Added a NEW Law Enforcement System allowing Survivors to volunteer as Police Officers and arrest/takedown Bandits.
- Added a NEW Jail System where arrested Bandits are sent to a jail cell inside SFPD to complete their sentence.
- Added a NEW Wanted Level System giving Bandits wanted level for each of their crimes which decreases over time.
- Added a NEW Radio System with 100 channels including channels for Survivors/Bandits/Police + Claimable & Open Air Channels.
- Added a NEW Bank System allowing players to Deposit & Withdraw blanks, check their Balance and request a Bank Statement.
- Added a NEW Clothing System allowing players to visit the ZIP Store (City) and change their skin to any skin id they choose.
- Added a NEW Death Cam System forcing the player to spectate their killer for (5) seconds before they respawn again.
- Added a NEW Spawning System with double the spawning locations and paracute drop-ins to eliminate the possibibily of spawn kills.
- Added a NEW VIP Vehicle System where players can purchase permanent vehicles they can /park. Plus x2 NEW planes to discover.
- Added a NEW Player Control Panel allowing players to easily change their in-game Username, Password, and Spawn Preference.
- Added a NEW Boxing Fighting Style for all players giving you a better chance at survival during hand-to-hand combat.
- Updated the Trunk System into the NEW Vehicle Inventory System allowing players to access an inventory in ALL vehicles.
- Updated the Ban System to now log bans and show details of the players ban upon banning/reconnection to the server.
- Updated the Zombie System roaming algorythm to re-spawn stranded zombies massively increasing numbers around players.
- Changes to Safe Zone (upon player demand) giving Survivors god-mode while inside the Safe Zone to prevent all deaths.
- Additional Changes: Backpacks can now be picked up/dropped + Ammo boxes now explode when shot at + VIP's can claim posts without wood.
- Additional Changes: VIP's can get armour at ammunations + A limit of $10,000 BLA in both pocket/bank (Anything over 10k will be reset)

Weponz

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Re: Script Changelog [UPDATED]
« Reply #20 on: June 05, 2019, 05:33:59 AM »
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Changelog(v2.6.1):
- Emergency bug fixes and minor patches/additions. (EMERGENCY PATCH)
- Removed the ability to pickup/drop backpacks due to handling issues.
- Added chances for incorrect account passwords due to player demand.

Weponz

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Re: Script Changelog [UPDATED]
« Reply #21 on: June 05, 2019, 05:34:22 AM »
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Changelog(v2.6.2):
- Fixed minor bugs to officially complete v2.6 public release. (FINAL PATCH UPDATE)
- Removed skin changing for on-duty staff to prevent staff skins from bugging. You can tell admins apart by their colour.
- Increased limits for claiming posts/radio channels to 100+ score minimum and 250+ score minimum to be a Police Officer.
- Changed it so purchased items from characters are added to your inventory rather than dropped to prevent issues.
- Changed it so items removed from a vehicles inventory will be added to the players inventory rather than dropped.
- Added a Security Gate at SFPD which can only be operated by volunteer Police Officers to create a safe haven.
- Fixed the duplicating ammo bug when switching weapons with exaclty the same ammo type in their inventory.

Weponz

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Re: Script Changelog [UPDATED]
« Reply #22 on: June 05, 2019, 05:34:55 AM »
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Changelog(v2.7):
- Major security update preventing breaches including: BOT Attacks, Fake Kill Floods, & Other Unspecified Patches.
- Made it so damage system detects headshots with Ranch King/Model 70/Suppressor/Condor. Also added a NEW Helmet item.
- Changed the mimimum score to be able to volunteer as a Police Officer from 250 to 500 upon player demand.
- Re-mapped SFPD Security Gate to make it look better. It also opens and closes better than before.
- Added a /gate command so players can open gates while inside vehicles without having to get out first.
- Made it so you can now see Bandit's markers on the map so Survivors/Police can identify them from a distance.
- Created automatic actor bug detection to prevent the need for players to use /unstuck when stuck a dead body.
- Added a NEW /refund command so admins can refund players inventory/weapons after death. (Upon Player Demand)
- Increased the intencity of zombie waves and reduced the amount of NPC slots to balance it out + free player slots.
- Added a NEW Event System where admins can create events and the last one standing wins +1 days FREE VIP Status!

Weponz

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Re: Script Changelog [UPDATED]
« Reply #23 on: June 05, 2019, 05:35:17 AM »
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Changelog(v2.7.1):
- Fixed a number of bugs including the Death animation + Trunk bug and minor bugs in the Staff System. (PATCH UPDATE)
- Added usage formats to main message commands including: /h, /pm, /r. Also added /g for an easier global chat.
- Made it so you can pickup items without having to crouch, although you will do a pickup animation. (Like /drop)
- Made it so you now spawn in a plane before jumping into the air to create less confusion for new players.

Weponz

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Re: Script Changelog [UPDATED]
« Reply #24 on: June 05, 2019, 05:35:46 AM »
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Changelog(v2.7.2):
- Added /gunlist command for newbie players learning the names of weapons in the server. (FINAL PATCH UPDATE)
- Fixed a bug preventing players from re-equipping a weapon after it runs out of ammo.
- Fixed a bug with Local Chat allowing players to talk to each other in sepearate posts.
- Made it so Backpacks can now be picked up like any other item and used in inventory.
- Made it so Police Officers can also been seen on the map making it fair for Bandits.
- Made it so instead of Bandits being shot dead in the SZ, they just do not get godmode.
- Changed the score requirement to volunteer as a Police Officer from 500 to 250 score.
- Added a /fly command for Staff Members to move around the map freely.

Weponz

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Re: Script Changelog [UPDATED]
« Reply #25 on: June 05, 2019, 05:36:09 AM »
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Changelog(v2.8):
- Patched the Event System which can now be used by Admins to run DM events with +1 day VIP prizes.
- Added a /bribe and /accept command so Bandits can bribe Police Officers. And /forgive was removed.
- Made it so you no longer become a Bandit if you shoot another Survivor/Police Officer.

Weponz

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Re: Script Changelog [UPDATED]
« Reply #26 on: June 05, 2019, 05:36:35 AM »
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Changelog(v2.9):
- Opened LS adding over 1000 new objects including new towers, ladders, water/gun points and more.
- Added NEW interiors including a NEW Los Santos Gym, x2 NEW Ammunations, a NEW Bank & LSPD.
- Added NEW Fighting Style System allowing players to train for fighting styles at the gym.
- Added x2 NEW Player Ranks including Icon & Godlike for players with 1000+ & 5000+ score.
- Added a NEW Medikit item which replenishes 100% of health (Painkillers now do +50 HP)
- Added NEW Zombie skin for sprinters (id 200) and leaving (id 162) for Boomers/Common zombies.
- Added NEW Random Vehicle Spawn System randomizing most vehicle models every server restart.
- Made it so you don't loose hunger/thirst or fatigue points while you are in a Safe Zone.
- Updated the Zombie System making it so zombies stop chasing you if you go up a ladder/tower.
« Last Edit: June 10, 2019, 07:26:08 AM by Weponz »

Weponz

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Re: Script Changelog [UPDATED]
« Reply #27 on: June 15, 2019, 06:03:18 PM »
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Changelog(v2.9.1):
- Fully implemented Russian language to the server which you can select upon registering or with /cpanel.
- Added a NEW Lumberjack character at The Panopticon, LS making it easier for players to buy Wood.
- Added NEW Jefferson Hotel interior which has heaps of loot + changed ZIP at LS to Binco.
« Last Edit: June 18, 2019, 10:23:08 AM by Weponz »

Weponz

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Re: Script Changelog [UPDATED]
« Reply #28 on: July 31, 2019, 04:48:39 PM »
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Changelog(v2.9.2):
- Added NEW Anti-Cheat System which blocks most hacks & attacks on the server. (Over 50 Detections)
- Added Anti-Spam systems for /report, /radio, /global & /help commands preventing spam on the server.
« Last Edit: August 01, 2019, 08:21:01 AM by Weponz »