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Messages - Weponz

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Server Annnouncements / Re: Script Changelog [UPDATED]
« on: June 05, 2019, 05:34:22 AM »
Code: [Select]
- Fixed minor bugs to officially complete v2.6 public release. (FINAL PATCH UPDATE)
- Removed skin changing for on-duty staff to prevent staff skins from bugging. You can tell admins apart by their colour.
- Increased limits for claiming posts/radio channels to 100+ score minimum and 250+ score minimum to be a Police Officer.
- Changed it so purchased items from characters are added to your inventory rather than dropped to prevent issues.
- Changed it so items removed from a vehicles inventory will be added to the players inventory rather than dropped.
- Added a Security Gate at SFPD which can only be operated by volunteer Police Officers to create a safe haven.
- Fixed the duplicating ammo bug when switching weapons with exaclty the same ammo type in their inventory.

Server Annnouncements / Re: Script Changelog [UPDATED]
« on: June 05, 2019, 05:33:59 AM »
Code: [Select]
- Emergency bug fixes and minor patches/additions. (EMERGENCY PATCH)
- Removed the ability to pickup/drop backpacks due to handling issues.
- Added chances for incorrect account passwords due to player demand.

Server Annnouncements / Re: Script Changelog [UPDATED]
« on: June 05, 2019, 05:33:38 AM »
Code: [Select]
- Massive overhaul of script increasing efficency and reducing lag on players. Also major changes in GUI/functions.
- Added a NEW Law Enforcement System allowing Survivors to volunteer as Police Officers and arrest/takedown Bandits.
- Added a NEW Jail System where arrested Bandits are sent to a jail cell inside SFPD to complete their sentence.
- Added a NEW Wanted Level System giving Bandits wanted level for each of their crimes which decreases over time.
- Added a NEW Radio System with 100 channels including channels for Survivors/Bandits/Police + Claimable & Open Air Channels.
- Added a NEW Bank System allowing players to Deposit & Withdraw blanks, check their Balance and request a Bank Statement.
- Added a NEW Clothing System allowing players to visit the ZIP Store (City) and change their skin to any skin id they choose.
- Added a NEW Death Cam System forcing the player to spectate their killer for (5) seconds before they respawn again.
- Added a NEW Spawning System with double the spawning locations and paracute drop-ins to eliminate the possibibily of spawn kills.
- Added a NEW VIP Vehicle System where players can purchase permanent vehicles they can /park. Plus x2 NEW planes to discover.
- Added a NEW Player Control Panel allowing players to easily change their in-game Username, Password, and Spawn Preference.
- Added a NEW Boxing Fighting Style for all players giving you a better chance at survival during hand-to-hand combat.
- Updated the Trunk System into the NEW Vehicle Inventory System allowing players to access an inventory in ALL vehicles.
- Updated the Ban System to now log bans and show details of the players ban upon banning/reconnection to the server.
- Updated the Zombie System roaming algorythm to re-spawn stranded zombies massively increasing numbers around players.
- Changes to Safe Zone (upon player demand) giving Survivors god-mode while inside the Safe Zone to prevent all deaths.
- Additional Changes: Backpacks can now be picked up/dropped + Ammo boxes now explode when shot at + VIP's can claim posts without wood.
- Additional Changes: VIP's can get armour at ammunations + A limit of $10,000 BLA in both pocket/bank (Anything over 10k will be reset)

Server Annnouncements / Re: Script Changelog [UPDATED]
« on: June 05, 2019, 05:32:58 AM »
Code: [Select]
- Mid-version optimization of script complete reducing the load on the server and players.
- Added a /forgive command so Survivors can forgive other Bandits for their crimes.
- Melee weapons now give a lot more damage and swords now instantly kill.
- Fixed the zombie dead body bug and alive time showing IRL time rather than ingame time.

Server Annnouncements / Re: Script Changelog [UPDATED]
« on: June 05, 2019, 05:32:36 AM »
Code: [Select]
- Added a mapped Safe Zone in Doherty for Survivors to be safe from Zombies/Bandits whom are shot dead upon entry.
- Added a Clan System so players can create and join clans with clan chat. Leaders can invite and kick members.
- Added x3 NEW vehicles at the Safe Zone including: x1 Sparrow & x2 Quads (NEW VEHICLES)

Server Annnouncements / Re: Script Changelog [UPDATED]
« on: June 05, 2019, 05:32:11 AM »
Code: [Select]
- Minor bug fixes including patches in Anticheat System and Playable Area Detection.
- Update to Zombie System adding closest victim detection making zombies more unpredictable.
- Added NEW Roleplay commands including: /do /me & /b for roleplayers to use ingame.
- Changes to Eating/Drinking when not needed + players can now only hold a max of x5 Pankillers.
- Alive Time added to Player Statistics showing the amount of minutes the players has survived.

Server Annnouncements / Re: Script Changelog [UPDATED]
« on: June 05, 2019, 05:31:47 AM »
Code: [Select]
- Added Army and SWAT skins for Regular Players with 100+ score.
- Minor bug fixes and changes including additions.

Server Annnouncements / Re: Script Changelog [UPDATED]
« on: June 05, 2019, 05:31:22 AM »
Code: [Select]
- Upgraded the Zombie System with more spawn locations + new movement algorithm + increased numbers.
- Made it so food and water only give you small amounts of health making painkillers usable.
- Upgraded the Staff System with new spectating system and new/upgraded commands.
- Implemented brand new highly complex Anticheat System developed by assistant developer Threshold.

Server Annnouncements / Re: Script Changelog [UPDATED]
« on: June 05, 2019, 05:30:56 AM »
Code: [Select]
- Major GUI changes including sprite-based texdraws for Hunger, Thirst & Fatigue + Site/Version texdraws.
- Major bug fixes to Post System passwords not working and other minor fixes and changes.

Server Annnouncements / Re: Script Changelog [UPDATED]
« on: June 05, 2019, 05:30:28 AM »
Code: [Select]
- Final version update including bug fixes, changes, and additions.
- Converted SQLite database to a MySQL database for website integration.
- Increased the draw distance for players nametags from 5 to 25 metres.
- Upgraded the Zombie System with better roaming to increasing zombie activity.
- Upgraded the Anti-Cheat System and added Anti-Fake Kills + Anti-Aimbot.
- Upgraded the Staff System with NEW Notifications, Commands, & Features.
- Updated stats textraw with more information and created better stats configuration.
- Added NEW Bandit System turning your status from Survivor (White) to Bandit (Orange) when you murder.
- Added NEW Unsafe Spawning Check System so players don't spawn next to other players or zombies.

Server Annnouncements / Re: Script Changelog [UPDATED]
« on: June 05, 2019, 05:29:48 AM »
Code: [Select]
- Major update including bug fixes along with massive additions & changes.
- Added NEW Characters including: Pat the Pilot + Paul the Pilot + Sam the Soldier.
- Added NEW Fast Travel System with Pat and Paul the Pilot's offering Paradrops to locations around the map.
- Changed the post defense timeframe from (24) to (48) hours due to popular player demand.
- Changed max vehicle inventory weight from (100) to (200) to make it more realistic.
- Upgraded the tutorial system to be taught by Sam the Soldier at Mt. Chiliad Base.
- Changed the class selection background to overlooking Mt. Chiliad on the Radio Station's roof.

Server Annnouncements / Re: Script Changelog [UPDATED]
« on: June 05, 2019, 05:29:22 AM »
Code: [Select]
- Minor revamp including GUI changes and additions/changes. (FINAL PATCH UPDATE)
- Made changes to the stats bar and blanks are now shown by default. (Money Bar)
- Increased the draw distance of name tags from 10 meters to 25 meters.
- Changed how zombies roam to create hordes of zombies everywhere.
- Made it so you paradrop when you spawn a new life to prevent spawn killing.

Server Annnouncements / Re: Script Changelog [UPDATED]
« on: June 05, 2019, 05:28:55 AM »
Code: [Select]
- Minor efficency upgrade and minor changes/additions. (SEMI-FINAL PATCH UPDATE)
- Fixed the post storage system bug to work with last fix. (ALL STORAGE RESET)
- Implemented changes to staffing system.

Server Annnouncements / Re: Script Changelog [UPDATED]
« on: June 05, 2019, 05:28:32 AM »
Code: [Select]
- Emergency bug fixes and minor patches/additions. (EMERGENCY UPDATE)
- Victims are now notified when they are being bitten by zombies.
- Created chat bubbles for local chat and shouting.
- Zombies now roam for longer and detect victims for longer.
- Removed C4 from Boomers faces and created better spawning.

Server Annnouncements / Re: Script Changelog [UPDATED]
« on: June 05, 2019, 05:28:06 AM »
Code: [Select]
- Small bug fixes, major security update and much needed patches. (PATCH UPDATE)
- Major server security update resulting in all levels/bans stripped. (REBUILDING STAFF FROM SCRATCH)
- Added a much need Q&A to /faq so players can learn how to get blanks/money.
- Added a map icon at the Bank so players can easily find Bob. (Dollar Sign Icon)
- Added blanks($ BLA) statistics to the /stats command so you can see other players blanks.
- Fixed the Character System bug where characters would move position or disappear altogether.
- Created a Server Base Reloading System which creates more random items and frequent zombie hoards.
- Boomer Zombies now have C4 attached to their heads so all 3 Zombie Species can be identified upon sight.
- Made it so M16A4's and Model 70's are rare and can only be found at gun points or purchased from vendors.
- Halved the price of Wood and ajusted all Vendor prices to be more realistic with the server economy.
- Replaced Snacks with Burgers and Tacos which now doubles the chance of finding food to eat when hungry.
- Made a /resetpass command so the owner can reset players passwords. (MUST APPLY VIA FORUM)

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